Brandywine: Pub Battles
Strategy Board Games Napoleon Waterloo Gettysburg Bulge Supremacy


Rated 5.00 out of 5 based on 4 customer ratings
(4 customer reviews)


SKU: N/A Categories: ,


Brandywine is a Military Strategy Board Game where up to 3 British players attempt to defeat Washington’s Colonial army, controlled by up to 3 players. 

We know now that Washington was badly out flanked in this battle. Knowing when and where the British would attack, you would deploy much differently for the game. What if you had to face the British like Washington did? Not knowing where the British were?

In this game, the Colonials must set up first on the eastern side of the Brandywine. The British can attack from the left, right or center. The Colonials must be prepared for anything but remember:

“He who defends everything, defends nothing.” -Frederick II ‘The Great’



Instead of standard I-Go-You-Go turns, commands move in random order by chit pull.  This turns the battlefield into a dangerous and chaotic place.  Good players will interrupt this sequence by jumping ahead or delaying to strike the enemy while exposed and vulnerable.  The bold player with a good sense of timing and discretion will win.

This system is known for:

  • Speed
  • Simplicity / Ease of Play
  • Strong Narrative
  • Strategic Depth


How does the game work?


Historical Background


July of 1777, General Sir William Howe set sail from New York. He traveled up the Chesapeake Bay and landed near Elkton, Maryland with 17,000 men. His mission? March north 50 miles and sack the rebel capital at Philadelphia.

Washington concentrated along the Brandywine to block this advance in good defensive terrain.   Howe ordered Lt General Wilhelm von Knyphausen to demonstrate to Washington’s front, while Lord Charles Cornwallis headed up stream to the left to cross the Brandywine in a surprise flanking attack.

Badly out flanked on his right, Washington was now in a desperate battle for survival. The future of the Revolution hung in the balance.



Scale: Brigade / Grand Army Scale

Complexity:  Simple / Moderate, Only 8 mini pages of rules!

Players:  1-5

Age:  12+  Choking Hazard

Playing Time:  45-60 Min.

Includes Measuring Chains


Some Assembly Required


Stickers Only

Get a custom set of replacement stickers for your Pub Battles block set.  They are colored for the battle and will save you the trouble of having to write out the unit designations.  

Paper Map & Stickers

This includes, rules, scenario, standard paper version of the map and a set of custom stickers.  This does NOT include blocks!  This is for players that already have a standard Pub Battles block set.  

Paper Map & Block Set

This a full paper map game with all the custom blocks and stickers.

Canvas Map & Stickers

This includes, rules, scenario, Premium Canvas map and a set of custom stickers.  This does NOT include blocks!  This is for players that already have a standard Pub Battles block set.

Real maps of the period were printed on canvas.  This authentic, premium map is tough, durable and beautiful.  Printed on 100 year, museum quality, archival canvas.  It is water resistant, spill proof and lays flat and smooth.  Truly a work of art.  

Canvas Map & Block Set

Full, premium version of the game with canvas map, custom blocks and stickers.  



Additional information

Weight 2 lbs
Dimensions 20 x 6 x 6 in
Set Options

Stickers Only, Paper Map & Stickers, Paper Map & Block Set, Canvas Map & Stickers, Canvas Map & Block Set

4 reviews for Brandywine

  1. Rated 5 out of 5


    I have always wanted to play a game that made me feel like I was in command of an army. I wanted a map that looked like a commander’s map. I wanted unit markers that tell me the names of the units and aren’t awash with ‘gamey’ information. I wanted a game that immersed me in the commander’s mindset. I thought that asking for that tall an order was asking too much. I was wrong, Command Post Games’ Pub Battles: Brandywine delivers all that and maybe even a little more than I had dared to ask. All that and a quick play game that’s design is intuitive. The “interface” with the rules is so smooth it is as if I were giving orders to subordinates. There’s no counting of hexes, consulting of endless charts, or delving through obscure tomes looking for an answer, for the “correct” way to do something. Yet, for all its low piece density and quick play/learn/fun, no game is ever the same. Each game is intense. You can set this game up quicker than you can turn on your computer, push start, and boot up your favorite computer game.

    And here is the biggest kick; you can play it out. You can go to your favorite hangout and play it with your friends or even curious bystanders. Its cool and the canvas map is beautiful.

    All those years of playing hundreds of different games, of refining in my mind what a wargame should be. A game that is so realistic the rules disappear, the decisions feel real, and the weight of command is visceral. This is what I have been waiting for. This is wargaming at its best.

    Disclaimer – My enthusiasm might lead you to believe that I have some ‘skin’ in this game. I do not. I am not affiliated with Command Post games in any way. But for all the reasons listed in my review, I am very excited about this game.

  2. Rated 5 out of 5

    mickey whitney

    What gull2112 said above. Seriously. Because like him I never thought I’d see a wargame that gives us all the precise things he specifies above and does it so consummately well. So hats off to gull for saying it all so well, and hats off to Marshall for his hard work in bringing this fantastic project to fruition. Many thanks, Marshall!

  3. Rated 5 out of 5

    Gareth Griffiths

    Can I say your games are terrible? They are addictive!!

    Friend and I have been playing Brandywine, we’re just gearing up for the Little Bighorn, and then you have Marengo on your blog. It’s terrible!!

    Seriously, the Marengo game looks interesting, and I’ll be looking at it at some point in the future.

    In the meantime, please keep up the good work.

    With all best wishes


  4. Rated 5 out of 5

    Luigi Celada (verified owner)

    Brandywine captured my attention being without any hex grid and without many pages of rules.
    Fast set-up, short playing time, nice tactile experience with the wooden blocks, chit draw system, no need to count my attack points vs. enemy defense points brought to me and my girlfriend a new and very entertaining way of playing. We had fun and that’s all about!

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