Monmouth is desperate rearguard action from the American Revolution at the end of the Philadelphia Campaign.
You must have our Brandywine 3.0 game to play this!
You can also play this with our Standard Blocks.
- Scenario / Setup
- Premium Canvas Map, 8.5″ x 16″ OR folded paper map shipped in an envelope.
Note: there are no blocks, system rules, dice or measuring device with this. Those items are included with Brandywine.
It is best to store this in your Brandywine game. It usually ships with a game, not in a separate box / tube.
This is a fun, short little battle. Both sides get to attack and defend in the sea-saw action. Very few pieces, very small map. Our games usually run about 30 min.
After the hard winter at Valley Forge, things were starting to look up for the Colonials. Lafayette and von Steuben whipped the army into shape and the French joined the war! The British scrambled to evacuate Philadelphia and withdrawal to New York before the French Navy could arrive.
The Colonials poisoned wells, burned bridges and block roads to delay the 100 mile British march through New Jersey while Washington’s army pursued. Lee’s column struck the British at Monmouth in an attempt to bring them to a decisive battle but he bungled the attack. Cornwallis seized the initiative with a sharp counter attack.
Washington arrived on the field in 100 degree heat to find Lee’s column in rout. His white horse died of heat exhaustion but he still personally rallied the troops on the field and restored order on a chestnut mare.
Cornwallis’ strike was halted but his successful rearguard action allowed the British to slip away during the night unscathed. This battle in part, inspired the stories of Molly Pitcher.